Sep 20, 2007, 06:54 PM // 18:54
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#2
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Desert Nomad
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Yup. If we can't have 7 heroes, at least let us try it (suicidal as it may be) with three heroes and 4 henchmen.
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Sep 20, 2007, 07:03 PM // 19:03
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#3
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Wilds Pathfinder
Join Date: May 2006
Guild: Hooded Reavers of Eternal Life(Ankh)
Profession: R/
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Yes henchmen everywhere please. Why should I be locked out of content just because I choose to play alone?
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Sep 20, 2007, 07:10 PM // 19:10
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#4
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Wilds Pathfinder
Join Date: Dec 2006
Location: That one place with the trees, mountains and snow
Guild: Ember Power Mercenaries [EMP]
Profession: Me/
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I have the feeling we will be seeing a lot more heroes/henches hate threads if they introduce henches in Elite Missions.
Seeking a Guild that farms Elite Missions on a regular base seems to be the only solution (same goes for a lot of other titles).
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Sep 20, 2007, 07:20 PM // 19:20
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#5
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Krytan Explorer
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I believe the reasoning for no henchmen goes like this:
The elite missions are (for all practical purposes) impossible to do with the current henchmen.
So while anet might make YOU happy by allowing you to try and bang your head agaist the wall .,.. they would also be basically encouraging 100,000 other people to do it as well ... most of whom do not read forums and all of whom would fail miserably.
So while YOU might be happy .. the rest of the population is pissed that there is a mssion that they just flat out cannot do.
At least by restricting it to people only ... the mission is no longer impossible.... the outcome is instead determined by the skill of the group.
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Sep 20, 2007, 07:27 PM // 19:27
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#6
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Desert Nomad
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Quote:
Originally Posted by Frank Dudenstein
So while YOU might be happy .. the rest of the population is pissed that there is a mssion that they just flat out cannot do.
At least by restricting it to people only ... the mission is no longer impossible.... the outcome is instead determined by the skill of the group.
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There's already a mission they can't do. People that have others they enjoy playing with aren't going to try it with henchmen, and people that try it with henchmen probably don't have anyone else to try it with. The whole notion of a multiplayer only area in this game is fairly aggravating. I don't recall seeing any addendum to the "play solo with a band of skillful henchmen" line on the box that said "except in the areas with good loot."
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Sep 20, 2007, 07:40 PM // 19:40
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#7
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Edmonton, Canada
Guild: [Liar]
Profession: Mo/
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Quote:
Originally Posted by Vinraith
I don't recall seeing any addendum to the "play solo with a band of skillful henchmen" line on the box that said "except in the areas with good loot."
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Haha, good point Vinraith.
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Sep 20, 2007, 07:43 PM // 19:43
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#8
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Ascalonian Squire
Join Date: Jul 2007
Guild: Farmer Union [FU]
Profession: N/Mo
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even the area outpost is not dead, sometimes you still can't find a group because of the professional. For example, Warrior in Urgoz.......
So if i wanna get my warrior to do urgoz, it is almost impossible to get a team (or maybe some inexperience team maybe?).
so Anet expect the warriors go solo Urgoz?
XDDDDD
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Sep 20, 2007, 07:43 PM // 19:43
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#9
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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/signed
I've always wanted to do this. Maybe they could open up a 5 heroes 6 henchies thing for the elite missions.
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Sep 20, 2007, 07:46 PM // 19:46
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#10
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Krytan Explorer
Join Date: Sep 2006
Location: Pennsylvania
Profession: E/
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/notsigned
Instead, let us have full hero parties! Pretty please???!!!
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Sep 20, 2007, 07:51 PM // 19:51
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#11
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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If they had the skill bars from GW:EN, I could see the areas being doable. Except for the deep because of the four teleporters at the start.
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Sep 20, 2007, 07:54 PM // 19:54
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#12
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Forge Runner
Join Date: Nov 2006
Profession: W/
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just get a friend and use 3 additional heroes from him. he loads the map with u then leaves, the heroes will follow u.
i just got eternal conqueror of the fissure of woe like this.
3 good heroes > 4 crappy henches
u can even do the deep like this. u get 2 friends with 3 heroes each, they stay till u can regroup after the teleporters then u can go on on your own
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